Search found 10 matches
- Sun Jun 07, 2020 12:58 am
- Forum: Plugin Requests
- Topic: Game: [HL2:DM] HUD
- Replies: 5
- Views: 10983
Re: Game: [HL2:DM] HUD
2020-06-06 18:03:32 - sp - MESSAGE [SP] Loading plugin 'hud'... 2020-06-06 18:03:32 - sp - EXCEPTION [SP] Caught an Exception: Traceback (most recent call last): File "..\addons\source-python\packages\source-python\plugins\command.py", line 164, in load_plugin plugin = self.manager.load(p...
- Thu May 21, 2020 2:17 am
- Forum: Plugin Development Support
- Topic: Give weapon after respawn
- Replies: 1
- Views: 3919
Give weapon after respawn
Hello everyone! I'm trying to add a new command for this mod All I want is when a player dies, he would respawn in the same place he died and with the same weapon. Everything is working fine except, he respawns in the same location he died, however, the weapon doesn't work. Can someone help me with ...
- Mon May 11, 2020 5:17 am
- Forum: Plugin Development Support
- Topic: Cancel weapon reload
- Replies: 1
- Views: 3609
Cancel weapon reload
Hi! I am trying to find a way how can I cancel the weapon reload. For example below, I have there if a player has nova which has less than 8 bullets in his clip, I want him to can not reload. If there any ideas how can I do that? I searched the whole SP wiki for any command like this, but I could no...
- Tue Apr 07, 2020 5:39 am
- Forum: Plugin Releases
- Topic: [CSS/CSGO] Warcraft: Source
- Replies: 107
- Views: 965990
Re: [CSS/CSGO] Warcraft: Source
Well, I just fixed that. I have no idea how 

- Tue Apr 07, 2020 2:17 am
- Forum: Plugin Releases
- Topic: [CSS/CSGO] Warcraft: Source
- Replies: 107
- Views: 965990
Re: [CSS/CSGO] Warcraft: Source
Hello, I am getting some exceptions when using some ultimate. [SP] Caught an Exception: Traceback (most recent call last): File "../addons/source-python/packages/source-python/commands/typed.py", line 589, in on_command result = cls.on_clean_command(info, command_node, args) File "../...
- Thu Apr 02, 2020 3:45 am
- Forum: Plugin Releases
- Topic: [CSS/CSGO] Warcraft: Source
- Replies: 107
- Views: 965990
Re: [CSS/CSGO] Warcraft: Source
I had the same problem just like with longjump but with noflash.
After adding this lane to commands.py (2028 line) problem fixed.
After adding this lane
Code: Select all
wcsplayer.data.pop('noflash', None)
- Wed Apr 01, 2020 5:29 pm
- Forum: Plugin Releases
- Topic: [CSS/CSGO] Warcraft: Source
- Replies: 107
- Views: 965990
Re: [CSS/CSGO] Warcraft: Source
TPDerp wrote:Thanks! That'd be fixed in the newest version.
Thank you

- Tue Mar 31, 2020 11:46 pm
- Forum: Plugin Releases
- Topic: [CSS/CSGO] Warcraft: Source
- Replies: 107
- Views: 965990
Re: [CSS/CSGO] Warcraft: Source
Hello! ultimate (player_ultimate) and ability(player_ability) don't work. It works on freeze time, it says "[WCS] Your abilities are deactivated." After freeze time when I press ultimate bind or ability, it says in console "Unknown command" Am I doing something wrong? Skill : [[s...
- Sun Mar 29, 2020 9:01 pm
- Forum: Plugin Releases
- Topic: [CSS/CSGO] Warcraft: Source
- Replies: 107
- Views: 965990
Re: [CSS/CSGO] Warcraft: Source
Thank you!
- Sat Mar 28, 2020 9:55 pm
- Forum: Plugin Releases
- Topic: [CSS/CSGO] Warcraft: Source
- Replies: 107
- Views: 965990
Re: [CSS/CSGO] Warcraft: Source
[SP] Caught an Exception: Traceback (most recent call last): File "..\addons\source-python\packages\source-python\events\listener.py", line 92, in fire_game_event callback(game_event) File "..\addons\source-python\plugins\wcs\core\helpers\esc\commands.py", line 2026, in player_d...