Search found 4 matches
- Thu Mar 23, 2023 8:33 pm
- Forum: Plugin Development Support
- Topic: [CS:GO] Hooking FireBullets
- Replies: 1
- Views: 17608
[CS:GO] Hooking FireBullets
Hello, is it possible to PreHook FireBullets in CS:GO? I found this thread about HL2DM: https://forums.sourcepython.com/viewtopic.php?f=20&t=1185&hilit=firebullets And i assume i would need the correct offset of the vfunc and the up2date FireBulletsInfo struct. Can any1 help me out?
- Wed Mar 22, 2023 11:36 am
- Forum: Plugin Development Support
- Topic: [CS:GO] GetBoneTransform
- Replies: 4
- Views: 20428
Re: [CS:GO] GetBoneTransform
L'In20Cible wrote:You stopped too early! I believe it's 214 on Windows and 215 on Linux.cobana wrote:(i tried 207 to 211 and then stopped).
Thank you so much! Tested it with 215 on Linux and its working as intended.
- Tue Mar 21, 2023 9:03 pm
- Forum: Plugin Development Support
- Topic: [CS:GO] GetBoneTransform
- Replies: 4
- Views: 20428
Re: [CS:GO] GetBoneTransform
So my first guess is, that my code does not work because i got the wrong offset. How would one find the correct offset? Easiest way would probably be to test increment the offset until you get results that make sense. I tried that already because of a post that you wrote (if i remember correctly) b...
- Tue Mar 21, 2023 8:15 pm
- Forum: Plugin Development Support
- Topic: [CS:GO] GetBoneTransform
- Replies: 4
- Views: 20428
[CS:GO] GetBoneTransform
Hello, i tried to get the map position of a specific bone of a player in CS:GO but i could not get it to work successfully. I already searched through the forums and found a couple of threads that suggested using the vfunc GetBoneTransform() for it. I copied and modified the code of the following po...