Search found 7 matches
- Thu Jun 04, 2015 9:26 am
- Forum: Plugin Development Support
- Topic: Angle of Incidence
- Replies: 14
- Views: 18603
- Thu Jun 04, 2015 9:14 am
- Forum: Plugin Development Support
- Topic: Angle of Incidence
- Replies: 14
- Views: 18603
Here's a sourcemod plugin which does something very similar to what you're after. https://forums.alliedmods.net/showthread.php?t=152173 The key thing I think you are missing is the use of a 'normal' vector from the wall. This is a vector going 90 degrees out from the wall (perpendicular). You can us...
- Mon Dec 22, 2014 4:07 am
- Forum: Plugin Development Support
- Topic: [TF2] VGUIMenu not working
- Replies: 7
- Views: 8696
- Sun Dec 21, 2014 9:52 pm
- Forum: Plugin Development Support
- Topic: [TF2] VGUIMenu not working
- Replies: 7
- Views: 8696
[TF2] VGUIMenu not working
Trying to get VGUIMenu's working for TF2, but not much luck. To get support for all message types in the first place, I simply made a duplicate of data/source-python/messages/games/cstrike.ini as tf.ini in the same folder. This seemingly works for all message types, except VGUIMenu. There are no err...
- Fri Oct 03, 2014 8:44 am
- Forum: General Discussion
- Topic: TF2 Windows SP Crash
- Replies: 4
- Views: 6093
- Sun Sep 28, 2014 10:20 pm
- Forum: General Discussion
- Topic: TF2 Windows SP Crash
- Replies: 4
- Views: 6093
- Sat Sep 27, 2014 10:50 am
- Forum: General Discussion
- Topic: TF2 Windows SP Crash
- Replies: 4
- Views: 6093
TF2 Windows SP Crash
A recent TF2 update has caused SP to crash windows servers on loading. However, this does not seem to happen on Debian servers. Unfortunately I've got limited knowledge on how to debug this, and I can't find a lot of info for the crash. Below is a picture of the server right before it crashes: ss+(2...