Search found 148 matches
- Tue Dec 16, 2014 5:56 am
- Forum: Plugin Development Support
- Topic: how to draw a circle that stays on?
- Replies: 3
- Views: 7268
The 'life' argument is the one that you need to change. That argument is the number of seconds for the effect to last. that only makes the circle expand slower i just want a circle with the same radius not an expanding circle with difference radius startframe=255, framerate=255, life=5, width=5, sp...
- Tue Dec 16, 2014 4:47 am
- Forum: Plugin Development Support
- Topic: how to draw a circle that stays on?
- Replies: 3
- Views: 7268
how to draw a circle that stays on?
temp_entities.beam_ring_point(RecipientFilter(index), 0, center, start_radius, end_radius, model_index, halo_index, startframe, framerate, life, width, spread, amplitude, red, green, blue, alpha, speed, flags ) this draws a circle then expand then disappears but i want a circle that...
- Fri Dec 05, 2014 4:08 pm
- Forum: Plugin Development Support
- Topic: repeat not stopping
- Replies: 0
- Views: 4815
repeat not stopping
from engines.server import engine_server from listeners import LevelInit from random import choice from path import Path from listeners.tick import TickRepeat from listeners.tick import TickRepeatStatus import core map_list = [] def load(): base_path = Path(__file__).parent with ope...
- Fri Dec 05, 2014 3:32 pm
- Forum: Plugin Development Support
- Topic: how would i script this in SP??
- Replies: 2
- Views: 6140
how would i script this in SP??
DispatchKeyValue(sprite, "classname", "env_sprite_oriented"); DispatchKeyValue(sprite, "spawnflags", "1"); DispatchKeyValue(sprite, "scale", "0.3"); DispatchKeyValue(sprite, "rendermode", "1"); DispatchKeyValue(sprite, ...
- Thu Dec 04, 2014 4:33 am
- Forum: General Discussion
- Topic: How to tell how much precache table has been used for csgo???
- Replies: 7
- Views: 15216
- Wed Dec 03, 2014 8:49 am
- Forum: General Discussion
- Topic: How to tell how much precache table has been used for csgo???
- Replies: 7
- Views: 15216
- Wed Dec 03, 2014 2:57 am
- Forum: Plugin Development Support
- Topic: Import variable from plugin a to plugin b
- Replies: 6
- Views: 11408
ok this is very weird sp load test [SP] Loading plugin 'test'... [SP] Successfully loaded plugin 'test'. sp load test2 30 [SP] Loading plugin 'test2'... [SP] Successfully loaded plugin 'test2'. sp unload test [SP] Unloading plugin 'test'... [SP] Successfully unloaded plugin 'test'. sp unload test2 [...
- Wed Dec 03, 2014 2:10 am
- Forum: Plugin Development Support
- Topic: Import variable from plugin a to plugin b
- Replies: 6
- Views: 11408
- Wed Dec 03, 2014 1:54 am
- Forum: General Discussion
- Topic: How to tell how much precache table has been used for csgo???
- Replies: 7
- Views: 15216
- Tue Dec 02, 2014 2:55 pm
- Forum: General Discussion
- Topic: How to tell how much precache table has been used for csgo???
- Replies: 7
- Views: 15216
- Tue Dec 02, 2014 11:14 am
- Forum: General Discussion
- Topic: How to tell how much precache table has been used for csgo???
- Replies: 7
- Views: 15216
How to tell how much precache table has been used for csgo???
i got this error Host_Error: CVEngineServer::PrecacheModel: overflow, too many models the code from listeners import LevelInit from engines.server import engine_servert models = ['models/player/tm_phoenix.mdl', 'models/player/tm_pirate.mdl'] model_index = {} current_map = '' ...
- Tue Dec 02, 2014 9:13 am
- Forum: Plugin Development Support
- Topic: how to import vairable from another script??
- Replies: 2
- Views: 6302
satoon101 wrote:I think this has been asked before:
http://forums.sourcepython.com/showthread.php?473&p=2212&viewfull=1#post2212
thanks
- Tue Dec 02, 2014 3:17 am
- Forum: Plugin Development Support
- Topic: how to import vairable from another script??
- Replies: 2
- Views: 6302
how to import vairable from another script??
addons/source-python/plugins/test/test.py
addons/source-python/plugins/test2/test2.py
Syntax: Select all
x = 30
addons/source-python/plugins/test2/test2.py
Syntax: Select all
from test import x
def load():
print(x)
- Mon Dec 01, 2014 10:39 pm
- Forum: API Design
- Topic: Downloadables
- Replies: 11
- Views: 49906
- Mon Dec 01, 2014 10:23 pm
- Forum: API Design
- Topic: Downloadables
- Replies: 11
- Views: 49906
so there is no need of the ' ' mark??
if i just want to download 1 file
is ok as well???
vs.
i
if i just want to download 1 file
Syntax: Select all
downloads.add(materials/models/test.vmt)
vs.
Syntax: Select all
downloads.add('materials/models/test.vmt')
- Mon Dec 01, 2014 10:10 pm
- Forum: API Design
- Topic: Downloadables
- Replies: 11
- Views: 49906
- Mon Dec 01, 2014 8:47 pm
- Forum: API Design
- Topic: Downloadables
- Replies: 11
- Views: 49906
- Mon Dec 01, 2014 3:17 pm
- Forum: Plugin Development Support
- Topic: can we set the arm model for csgo??
- Replies: 1
- Views: 5047
can we set the arm model for csgo??
can we set the arm model for csgo??
http://csgo.gamebanana.com/skins/133419
comes with arm/hand model but not sure how to use it
http://csgo.gamebanana.com/skins/133419
comes with arm/hand model but not sure how to use it
- Mon Dec 01, 2014 12:29 am
- Forum: Code examples / Cookbook
- Topic: A simple credit plugin
- Replies: 4
- Views: 43027
- Fri Nov 28, 2014 12:03 am
- Forum: Plugin Development Support
- Topic: question about menu and repeat
- Replies: 14
- Views: 18306