We have a idea about a Server-side Mod for Counter-Strike GO which tries to emitate the slow, accurate but deadly gameplay from the old Rainbow Six games (199 and Rogue Spear). As far as i have seen, there is a huge load of available Mods for Sourcemod. We rent a 1000FPS EPS Server from the german provider called Nitrado. Performance is pretty good, so no problems here. But what i have a problem with, is how to choose the right plugins for our needs out of thousands availiable. I think its the best for you and me, if i just post a list of points we want to change in the game and you tell me if this is possible.
1: We want to make the game much slower (movement Speed, reduced jumping height, maybe a stamina-system reduced by sprinting and jumping)
2: We want to make the movement of the player more responsive (stop immediately after releasing the WASD-Keys)
3: We want to change the recoil and the damage of weapons, including their prices and their ammo.
4: We want to change the buymenu to a class-based inventory, where you can combine and select your Pistol, Rifle, Grenades, etc.)
5: We want to have a damage-display, not directly while youre alive, but when youre dead. (Like CSGO)
6: We want to have round start & round end sounds.
7: Generally the Player should be dead after one hit in the head or chest, or a maximum of 2 for feet and arms.
Thats all for now. I really know, this is a whole lot of requirements, but we think it would be interesting to have a more tactical aspect in CSGO and that the slowness really improves the gameplay just like in the old Rainbow games. If you don't know what im talking about at all, then just go to youtube and look for a "Rainbow Six: Rogue Spear" gameplay video. So, what Plugins do you experienced guys recommend to get the job done? And most important: Should we go with Metamod+Sourcemod or Eventscripts or the, as far as ive seen the new, source-python?
I really, really appreciate your time and help and im looking forward for answers within the Plugin-Jungle
