[SP SUGGESTION] Plugins Hot Reloading
Posted: Sat Nov 14, 2015 2:01 am
Hi,
I am not sure if this is the right place to make a suggestion, but here it goes,
I am a plugin developer for the game Rust, using a framework called Oxide Mod which supports various languages to mod the game. Oxide features Plugins Hot Reloading:
This is a great feature not only for user side, so you don't have to go to the console to load/unload/reload every time you wanna do that to a plugin, or even to save a command in a file to it on server init, as it also is a great feature to help developers reloading their plugins while writing the plugins, as any change to the file will reload the plugin.
I was hoping you could consider something like this for SP?
Thanks in advance.
I am not sure if this is the right place to make a suggestion, but here it goes,
I am a plugin developer for the game Rust, using a framework called Oxide Mod which supports various languages to mod the game. Oxide features Plugins Hot Reloading:
Plugin hot-reloading - in addition to the oxide.reload/unload/load commands, plugins are automatically loaded/unloaded when added/removed from the plugins directory, and are reloaded when a change has been made.
This is a great feature not only for user side, so you don't have to go to the console to load/unload/reload every time you wanna do that to a plugin, or even to save a command in a file to it on server init, as it also is a great feature to help developers reloading their plugins while writing the plugins, as any change to the file will reload the plugin.
I was hoping you could consider something like this for SP?
Thanks in advance.