I have a question about putting more than 1 module, e.g. <scriptname>.py in the plugin's folder.
I want to update my FlashFun.SP plugin, so it looks cleaner: https://bitbucket.org/backraw/source.python/src/7a3ac1d69371807abede5215f234fdb340ed55e3/flashfunsp/?at=master
In info.py I have a PluginInfo() instance which is stored in the global variable 'info'.
In flashfunsp.py I do
Syntax: Select all
from flashfunsp.info import info
from flashfunsp.config import config_manager
Code: Select all
[SP] Caught an Exception:
Traceback (most recent call last):
File '../addons/source-python/packages/source-python/plugins/manager.py', line 72, in __missing__
instance = self.instance(plugin_name, self.base_import)
File '../addons/source-python/packages/source-python/plugins/instance.py', line 82, in __init__
self._plugin = import_module(import_name)
File '../addons/source-python/plugins/flashfunsp/flashfunsp.py', line 32, in <module>
from flashfunsp.config import config_manager
File '../addons/source-python/plugins/flashfunsp/config.py', line 74, in <module>
config_manager = _ConfigManager()
File '../addons/source-python/plugins/flashfunsp/config.py', line 30, in __init__
super(_ConfigManager, self).__init__(info.basename)
AttributeError: 'module' object has no attribute 'basename'
[SP] Plugin 'flashfunsp' was unable to be loaded.
How would I go about that? Could I put the 'info' instance in the __init__.py file, would that make a difference? =)