What do you think about a "Cancel Flag" which resets the Delay on MapChange.
Greetz
EDIT:
I saw SourceMod uses this, almost exactly.
Code: Select all
CreateTimer(120, UpdatePlayerProfile, client, TIMER_FLAG_NO_MAPCHANGE);
Code: Select all
CreateTimer(120, UpdatePlayerProfile, client, TIMER_FLAG_NO_MAPCHANGE);
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