Play sound
Posted: Mon Jan 18, 2016 4:15 pm
Hey, how can I play a sound for a player and stop it?
Is there something like
playSound(path)
stopSound(path)
Is there something like
playSound(path)
stopSound(path)
Syntax: Select all
from engines.sound import Sound
from events import Event
from players.helpers import index_from_userid
sound = Sound("ambient/music/latin.wav")
@Event('player_jump')
def on_player_jump(game_event):
index = index_from_userid(game_event.get_int('userid'))
sound.play(index)
def unload():
sound.stop()