[CS:S] How is this thing called?.. How to disable it?
Posted: Sun Sep 18, 2016 7:54 pm
Hey there,
I'm currently fighting a little CS:S thingy that keeps your camera attached to your ragdoll after death. For about 5 or 6 seconds with the disabled freezecam.
With enabled freezecam things are more complicated. If there was an attacker, you'll get a nice view of your attacker, but there wasn't (suicide), you'll get same 5-6 seconds of viewing your own body.
Tried to play around with on a client and on a server, no luck so far.
The reason I'm asking is because the very moment the camera detaches from the body and goes to free-look, MoTD page gets reloaded - and that's really messes my MOTDPlayer behavior.
Is there any cvar to change the time your camera is attached to your ragdoll for or, maybe, completely disable it?
Thanks.
I'm currently fighting a little CS:S thingy that keeps your camera attached to your ragdoll after death. For about 5 or 6 seconds with the disabled freezecam.
With enabled freezecam things are more complicated. If there was an attacker, you'll get a nice view of your attacker, but there wasn't (suicide), you'll get same 5-6 seconds of viewing your own body.
Tried to play around with
Code: Select all
cl_disablefreezecam
Code: Select all
sv_disablefreezecam
The reason I'm asking is because the very moment the camera detaches from the body and goes to free-look, MoTD page gets reloaded - and that's really messes my MOTDPlayer behavior.
Is there any cvar to change the time your camera is attached to your ragdoll for or, maybe, completely disable it?
Thanks.