Overlap menu's
Posted: Fri Feb 05, 2021 3:00 am
Hello,
is the Menu Class defined to not overlap an active menu when a new menu gets sent to a player?
Would it be possible to change this behaviour, by making new menus overlap the active ones? (Or as an alternative close active when a new menu gets sent?)
Thanks
is the Menu Class defined to not overlap an active menu when a new menu gets sent to a player?
Would it be possible to change this behaviour, by making new menus overlap the active ones? (Or as an alternative close active when a new menu gets sent?)
Thanks