Changing player speed
Posted: Tue May 26, 2015 6:56 pm
Using PlayerEntity.speed didn't give me any change of player speed, so I decided to use set_property_float('m_flLaggedMovementValue'). Whenever I modify this value and I jump, I seem to freeze and the server console spits out this:
DataTable warning: player: Out-of-range value (929.852112) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (931.689636) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (932.608398) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (933.527161) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (934.445923) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (935.364685) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (937.202209) in SendPropFloat 'm_flStamina', clamping.
Any work around or optimal solution?
DataTable warning: player: Out-of-range value (929.852112) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (931.689636) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (932.608398) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (933.527161) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (934.445923) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (935.364685) in SendPropFloat 'm_flStamina', clamping.
DataTable warning: player: Out-of-range value (937.202209) in SendPropFloat 'm_flStamina', clamping.
Any work around or optimal solution?