as for a player entity to be in godmode, which one should I use?
Syntax: Select all
from entities.constants import EntityStates
from players.constants import LifeState
from players.entity import PlayerEntity
from players.helpers import index_from_userid
from events import Event
@Event
def player_say(game_event):
player = PlayerEntity(index_from_userid(game_event.get_int('userid')))
"""GodMode"""
# manually
player.life_state = 0
# LifeState constants
player.life_state = LifeState.DEAD # is this the equivalent to 0 ??
# EntityStates constants
player.life_state = EntityStates.GODMOD