The
Fade class has been a part of the messages package since its creation. I did test using the numbers you have, but I am receiving errors. So, I lowered the 500 and 482 down to 5 and 2, and it worked like a charm:
Syntax: Select all
from colors import RED
from events import Event
from messages import Fade
from players.helpers import index_from_userid
fade_message = Fade(duration=5, hold_time=2, color=RED.with_alpha(150))
@Event
def player_say(game_event):
fade_message.send(index_from_userid(game_event.get_int('userid')))
If you do not want any fade-in, fade-out, or modulate, do not pass any flags, as in the example above. If you wish to fade-out, use the following (fade-in and modulate are very similar):
Syntax: Select all
from colors import RED
from events import Event
from messages import Fade
from players.helpers import index_from_userid
fade_message = Fade(duration=5, hold_time=2, flags=Fade.FFADE_OUT, color=RED.with_alpha(150))
@Event
def player_say(game_event):
fade_message.send(index_from_userid(game_event.get_int('userid')))