- Fixes:
- Additions:
- Added a physics module (multiply commits).
- Added OnMapEnd listener which, unlike OnLevelShutdown, will never get called more than once.
- Added missing GameConfigObj to __all__ declaration.
- Added StreamSound support.
- Added Entity.run_command for DOD:S/TF2.
- Added a bump_weapon and give_named_item for hl2mp.
- Added client/say_sub_command methods.
- Added a physics module (multiply commits).
- Removals:
- Changes:
- Renamed EntityDictionary based classes' argument for consistency.
- Moved sp load/unload/reload/list into their own sub-command (sp plugin). The old commands will be removed in the next development status update!
- Renamed SubCommandManager.sub_command to SubCommandManager.server_sub_command.
- Renamed _Cvar.(un)regsiter_command() to (un)register_base().
- Renamed EntityDictionary based classes' argument for consistency.
The full changelog can be found here:
https://github.com/Source-Python-Dev-Team/Source.Python/compare/master@%7B2016-07-01%7D...master@%7B2016-08-01%7D