Hello Satoon, thanks for the quick reply.
SP is also broken.
But since I can only use event scripts because I use a custom SDK, it will be very difficult for me.
My request a long time ago to support older SDKs from SP was unfortunately denied.
Edit: My last hope is to compile the SDK again and hope that the event script works again.
Edit 2:
By installing the "app_update 232370 -beta prerelease" I was able to get my old SDK working again (and Eventscripts).
For the time being, all clients must also install the prerelease.
To my old SDK which has received a fix.
It compiles really well under Windows and it also works after testing with a friend who runs a Windows server.
But when I want to compile it under a Linux distribution, there seems to be an error because the "Home" folder is specified as "Danila".
And I don't know how to change it.
If the path is specified correctly, it should work like this:
VS does not work in Linux, there the compilation is done through the ready-made file game\server\server_linux32_hl2mp.mak, after which you need to compile through the console with the command make -f <name>
If anyone is interested in helping me, I have uploaded it to my Dropbox.
https://www.dropbox.com/scl/fi/shtt7ffw ... ggqvl&dl=0