
Tried to delete them all and start srcds no errors on load or when playing / using sp
satoon101 wrote:Everything in the _engines folder is what Python3.3 comes with. We have removed "some" of the unnecessary folders/files, but there are obviously others that aren't "needed". However, the issue with removing these files is that we have to remember which files we removed whenever we update the version of Python that we ship with SP. Each time there has been an update, we have also updated. Each time that has happened, we have had to go back through, prior to committing changes, to verify that we did not re-commit files that we removed in the past. This can definitely be a pain, so we try to keep it as simple as possible.
Satoon
L'In20Cible wrote:Hey Tuck,
I think that you should definitely try to edit your posts when nobody posted after them...
Thanks,
L'In20Cible
L'In20Cible wrote:Hey Tuck,
To enable debug messages, you need to add the option -dev to your launching command line.
L'In20Cible
Code: Select all
Seeded random number generator @ 1057510925 ( 0.533 )
Server is hibernating
Particles: Missing 'particles/maps/gg_vietnam.pcf'
CResponseSystem: scripts\talker\response_rules.txt (1438 rules, 475 criteria, and 1279 responses)
Plugins: found file "source-python.vdf"
Unable to load plugin "addons/source-python"
maxplayers set to 64
Trying cache : 'c:/games/tuck/gameservers/tc58364744005242236365755/csgo/maps/soundcache/_master.cache'
Successfully loaded audio cache file
Required key "game_info" missing.
Execing config: valve.rc
Execing config: default.cfg
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Execing config: joystick.cfg
Execing config: autoexec.cfg
Execing config: modsettings.cfg
Unknown command "mat_bloom_scalefactor_scalar"
NET_GetBindAddresses found 85.190.19.31: 'Broadcom NetXtreme Gigabit Ethernet #2'
Network: IP 85.190.19.50 mode MP, dedicated No, ports 27015 SV / 27005 CL
CServerGameDLL::ApplyGameSettings game settings payload received:
::ExecGameTypeCfg {
map {
mapname surf_greatriver_remix_csgo_r2
}
}
---- Host_NewGame ----
Execing config: game.cfg
Unknown command "sv_show_bot_difficulty_in_name"
Hunk_OnMapStart: 41943040
material "metal/citadel_metalwall074a" not found.
material "glass/combineglass001a" not found.
material "nature/cavewall005a" not found.
material "liquids/water_dx70" not found.
material "concrete/concretewall036a" not found.
material "metal/citadel_tilewall005a" not found.
material "cs_italy/stonewall02" not found.
***need to set $abovewater for material maps/surf_greatriver_remix_csgo/dev/dev_water2_cheap_260_2312_-719
***need to set $abovewater for material maps/surf_greatriver_remix_csgo/dev/dev_water2_cheap_260_2312_-719
#######################################
Map surf_greatriver_remix_csgo_r2 missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
Host_NewGame on map surf_greatriver_remix_csgo_r2
Executing dedicated server config file
Execing config: server.cfg
## SERVER.CFG ## executing..
Unknown command "sp"
## SERVER.CFG ## executed.
Execing config: gamemode_competitive.cfg
## GAMEMODE_COMPETITIVE.CFG ## executing..
Unknown command "mp_deathcam_skippable"
## GAMEMODE_COMPETITIVE.CFG ## executed.
Execing config: gamemode_competitive_server.cfg
exec: couldn't exec gamemode_competitive_server.cfg
Execing config: my_server_override_competitive.cfg
exec: couldn't exec my_server_override_competitive.cfg
GameTypes: set convars for game type/mode (classic:0/competitive:1):
exec {
exec gamemode_competitive.cfg
exec gamemode_competitive_server.cfg
exec my_server_override_competitive.cfg
}
GameTypes: could not find matching map "surf_greatriver_remix_csgo_r2.bs".
GamesTypes: unable to set convars for map surf_greatriver_remix_csgo_r2.bsp. Could not find matching map name.
Set Gravity 800.0 (0.250 tolerance)
Attempting to precache model, but model name is NULL
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempting to precache model, but model name is NULL
Attempting to precache model, but model name is NULL
Attempting to precache model, but model name is NULL
Attempting to precache model, but model name is NULL
Attempting to precache model, but model name is NULL
PrecacheScriptSound '18' failed, no such sound script entry
Attempting to precache model, but model name is NULL
Attempting to precache model, but model name is NULL
Attempting to precache model, but model name is NULL
Attempting to precache model, but model name is NULL
Attempting to precache model, but model name is NULL
Invalid file size for host.txt
Commentary: Could not find commentary data file 'maps/surf_greatriver_remix_csgo_r2_commentary.txt'.
Created class baseline: 25 classes, 6737 bytes.
Initializing Steam libraries for secure Internet server
Logging into anonymous gameserver account.
Connection to Steam servers successful.
Public IP is 85.190.19.50.
Assigned anonymous gameserver Steam ID [A:1:970271748(3202)].
VAC secure mode is activated.
Code: Select all
plugin_load source-python
satoon101 wrote:Everything in the _engines folder is what Python3.3 comes with. We have removed "some" of the unnecessary folders/files, but there are obviously others that aren't "needed". However, the issue with removing these files is that we have to remember which files we removed whenever we update the version of Python that we ship with SP. Each time there has been an update, we have also updated. Each time that has happened, we have had to go back through, prior to committing changes, to verify that we did not re-commit files that we removed in the past. This can definitely be a pain, so we try to keep it as simple as possible.
Satoon
L'In20Cible wrote:Oh, I thought that maybe it changed on CSGO, was going to test ^^
EDIT: What if you type the following command in your server console once it is fully initialized?Code: Select all
plugin_load source-python
L'In20Cible
MSVCR100D.DLL
TIER0.DLL
Return to “General Discussion”
Users browsing this forum: No registered users and 115 guests